"fun_pacman02b"
{
	//the location in the 'materials/' dir where the image for the map is
	"image"		"maps/fun_pacman02b"

	//the top left corner of the image which equals the top left corner of the map coordinate below
	"min_image_x"	"95"
	"min_image_y"	"40"

	//the bottom right corner of the image which equals the bottom right corner of the map coordinate below
	"max_image_x"	"928"
	"max_image_y"	"990"
	
	//the top left corner of the map
	"min_bounds_x"	"-5376"
	"min_bounds_y"	"6144"

	//the bottom right corner of the map
	"max_bounds_x"	"5376"
	"max_bounds_y"	"-6144"

	//the size in map coordinates of each sector of a map (A1,F5, etc), a grid line is drawn around each sector on the minimap to visually segregate them 
	"sector_width"	"204"
	"sector_height"	"204"

	//There are four levels of zoom. These are the min and max which correspond to the amount of the map visible in the minimap panel when at that zoom level.
	"min_zoom"	"1"
	"max_zoom"	"0.25"

//Team panel descriptions
	"nf_description" "The Northern Faction has found itself challenging its old rival, the Bernodi Empire, to a Jekotian take on a classic arcade game, but - only this time - in real life."

	"nf_objective" "Gobble up the floating cubes. the NF comm vehicle can eat green or blue cubes, turning them red. each cube nets the team 150 resources. Cubes reset to green after five minutes. Comms can teleport on the side portals and also can eat magic candy to gobble up enemy vehicles and earn 500 res for each vehicle."

	"imp_description" "The Bernodi Empire has found itself accepting a challenge from its old rival, the Northern Faction, to a Jekotian take on a classic arcade game, but - only this time - in real life."

	"imp_objective" "Gobble up the floating cubes. the BE comm vehicle can eat green or red cubes, turning them blue. each cube nets the team 150 resources. Cubes reset to green after five minutes. Comms can teleport on the side portals and also can eat magic candy to gobble up enemy vehicles and earn 500 res for each vehicle."
}